Shining Online

March 15th, 2002 12:19 Development Diary

Worklog – March 15th, 2002

Been a while. And yes, I have been working…just not as hard as I should =P

  • Added more compression, managing to keep the entire game pretty small so far. Which is also nice.
  • Started adding some of the more fundamental battle system components. Like enemies.
  • Drew some more enemies (1 VERY cool enemy), and had lots of lovely weapon submissions (Thanks to Valderin, Sir Phill and Chris D for those).
  • Added more to the title screen, and is now more functional.
  • Layed the foundations for more online options – good ones too.
  • Stripped the source code of all the junk that’s accumulated in the last few versions (demo 3 was about version 12 – now on version 16)
  • Fixed a few bugs, and tweaked here and there.
  • Realised that for the amount of time I’ve had, I’ve done very little..

January 2nd, 2002 12:18 Development Diary

Worklog – January 2nd, 2002

Not a lot…

  • Wrote some compression routines – shrinks maps up to 2% of their original size. Which is nice.
  • Tested a few more online options.

December 31st, 2001 18:08 Development Diary

Worklog – December 31st, 2001

That’s right, I even work on New Year’s Eve…

  • Put in the new title screen, complete with menus.
  • Improved load/saving.
  • Added a character chooser.
  • Played with some online stuff. It worked ;).
  • Generally messed around with the code…

December 23rd, 2001 12:17 Development Diary

Worklog – December 23rd, 2001

  • Added the item shop event, and functionality.
  • Added some extra graphical touches
  • Fixed a huge bug in the level editor, which screwed up the whole events system.
  • Improved little bits here and there.


December 18th, 2001 12:16 Development Diary

Worklog – December 18th, 2001

  • Added ‘equip Accessory’.
  • Changed the snow effect, now looks better.
  • Started work on the demo tileset.
  • Made the engine more compatible with faster computers.
  • Added ‘Use Weapon’ and ‘Use Accesory’.
  • Added the title screen.